
Where the Magic Leads book cover
Where the Magic Leads is a Lunar Legend side story, and is available for purchase after clearing Lunar Legend: 1-10 Awoken Forest. It serves as a prequel to the story in Bodwin's perspective as he grows up with his mentor, Colleen. This story has one chapter with a total of 11 stages.
Summary[]
Years later, Bodwin's search for Colleen continues. He no longer wishes to prove himself to her, but simply hopes to see her again. Will they be reunited?
Chapter 1[]
1-1 Person in the Poster[]
A mysterious old man points to the distraught man putting up missing person posters along a path...
Style: No dress up component
Rewards: 3,000 , 600
, 1
, 1 Random Gift Material
, 1 Random Clothing Material
, Blueprint: Moonlight Ball
1-2 Midnight Miracle[]
A person once gave him direction. If he can't find that person again, he is lost. Guided by his longing, he stumbles back into the past.
Style: No dress up component
Rewards: 3,000 , 600
, 1
, 1 Random Gift Material
, 1 Random Clothing Material
, Blueprint: Lady Daffodil
1-3 Give Your Heart to Magic[]
The determined boy delves into magic, but Colleen doesn't seem too pleased. As dusk falls, a gunshot rings out from the forest...
Style: No dress up component
Requirements: Clara Goodwill Lv. 4
Rewards: 3,000 , 600
, 1
, 1 Random Gift Material
, 1 Random Clothing Material
, Blueprint: Heart Palace
1-4 Mysteries Beyond the Youth[]
In the depths of the forest, the boy stumbles upon a dying deer. With Colleen away, can the boy save the creature by himself?
Style: No dress up component
Requirements: Bodwin Goodwill Lv. 4
Rewards: 3,000 , 600
, 1
, 1 Random Gift Material
, 1 Random Clothing Material
, Blueprint: Blossom Wings
1-5 A Stubborn Wound[]
The magic conjured by Colleen and her apprentice revitalize the deer, but consequences remain...
Style: No dress up component
Requirements: Arnold Goodwill Lv. 4
Rewards: 3,000 , 600
, 1
, 1 Random Gift Material
, 1 Random Clothing Material
, Blueprint: Childish Musings
1-6 Arcane Edge, Vicious Youth[]
The boy learns of the factory owner's plans, and grazes the factory owner's son with an arrow.
Style: No dress up component
Rewards: 3,000 , 600
, 1
, 1 Random Gift Material
, 1 Random Clothing Material
, Blueprint: Sophia's Room
1-7 Left Arm's Fiery Pulse[]
The factory owner breaks the arm the boy used to shoot the arrow, and Colleen chooses to rush him to the hospital rather than use magic.
Style: No dress up component
Requirements: Clara Goodwill Lv. 6
Rewards: 3,000 , 600
, 1
, 1 Random Gift Material
, 1 Random Clothing Material
, Blueprint: Dancing With Little Ida
1-8 Unbridled Magic[]
While the boy is showing Colleen his prosthetic arm, there is a sudden loud knocking on the door.
Style: No dress up component
Rewards: 3,000 , 600
, 1
, 1 Random Gift Material
, 1 Random Clothing Material
, Blueprint: Sprouted Love
1-9 A Place to Breathe Freely[]
After the house collapses, the dowsing pendulum in the ruins guides the boy to a safe place.
Style: No dress up component
Requirements: Bodwin Goodwill Lv. 6
Rewards: 3,000 , 600
, 1
, 1 Random Gift Material
, 1 Random Clothing Material
1-10 Magic of a Youth's Heart[]
Guided by the dowsing pendulum to find Colleen, the path the boy takes to find her feels just like the way home.
Style: No dress up component
Rewards: 3,000 , 600
, 1
, 1 Random Gift Material
, 1 Random Clothing Material
1-11 Places Etched in Memories[]
It turns out that "forever" is not found at the end of life, but rather in the places you've been before.
Style: No dress up component
Requirements: Arnold Goodwill Lv. 6
Rewards: 3,000 , 600
, 1
, 1 Random Gift Material
, 1 Random Clothing Material
, Blueprint: Little Ida's Garden
Endings[]
The only ending to this story is Endless Bond, and is obtained by clearing the story.